
ZartexV2 is unofficially the WPF port of the original WinForms version. ZartexĮxperimental tool for working with mission files in Driv3r. NET port of a popular Lua 5.1 decompiler, Unluac.NET. LuaSFĪllows for working with compiled script files in Driver: San Francisco. LocSFĮxperimental tool for working with locale files in Driver: San Francisco. This actually doesn't need to be in this repository, I just haven't gotten around to moving it.
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Also includes rudimentary support for Driver '76 (PSP). IMG files used in games such as Stuntman, Driv3r, and Driver: Parallel Lines. Once it's finished, the final changes will be merged into DSCript and Antilli. GMC2SnooperĮxperimental PS2 model loading tool.
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Mostly contains code for working with game file formats. The framework that holds everything together. AntilliĪ 3D model viewer that utilizes WPF and supports loading Driv3r models. *Any library dependencies are subject to their respective terms and agreements and/or copyright/licensing notices.Ī description of each project that can be found in this repository. No credit is necessary, but would be very much appreciated. You may use and/or redistribute this code freely*. Licensing / WarrantyĮverything is provided "as-is" and without any warranty of any kind. Most of the code here was written in Visual Studio 2015 Community. NET Framework 4.0, unless otherwise specified. You'll need an IDE that supports C# 6.0 and atleast. Here you have to dismantle a network of car traffic that exists throughout the country. DRIV3R PC is a driving game where you direct muscular Tanner, an undercover cop in the mafia. If you're interested in contributing, fork the repo and feel free to submit a pull request. Test Z Jezyka Angielskiego Klasa 5 Shy High Chomikuj pl Trade Hack Do Dragonmt2 Chomikuj Gdzie S Save Do Driver Parallel Lines Test Polska I Swiat 2 Wojnie Swiatowej. You may download the latest version of most programs here. Various modding tools for Driv3r, Driver: Parallel Lines, and Driver: San Francisco.
